Fitness Constellation

eso-fitness-constellation.jpg

by Hack The Minotaur

Introduction

The Fitness constellation is focused on character survival and sustain. Stars in the Fitness tree include increased Health, Armor and all recoveries.

The left side of the Fitness constellation is centered around break-free bonuses while the right side is focused on blocking and bashing. The center stars include improvements to dodging and sprint while the head area includes unique CP Stars for resource sustain, reviving allies, improving damage shields and more.

There are no sub-constellations currently in the Fitness tree.

FITNESS CONSTELLATION

fitness-constellation-all-stars.jpg
CP STAR SLOT DESCRIPTION
Boundless Vitality Yes

Grants 28 Max Health per point, up to 50 points maximum.

Max: 1400

Prerequisite: No
Ironclad Yes

Grants 34.6 Armor per point, up to 50 points maximum.

Max: 1731

Prerequisite: No
Rejuvenation Yes

Grants 3 Health, Magicka and Stamina recovery per point, up to 50 points maximum.

Max: 150

Prerequisite: No
Tumbling No

Reduces the cost of Dodge Rolling by 120 Stamina per stage.

Stages: -15/30/45-

Max: 360

Prerequisite: No
Expert Evasion Yes

Your next Roll Dodge is free of cost. After consuming this effect, you cannot gain it again for 30 seconds.

Stages: -0/50-

Max: NA

Prerequisite: Tumbling
Defiance No

Reduces the cost of Break Free by 110 Stamina per stage.

Stages: -10/20/30/40-

Max: 440

Prerequisite: Tumbling
Juggernaut Yes

While immune to crowd control, you take 2% less damage per stage.

Stages: -10/20/30/40/50-

Max: 10%

Prerequisite: Tumbling
Hardened Yes

Increases the duration of the time you are immune to crowd control by 2% per stage.

Stages: -10/20/30/40/50-

Max: 10%

Prerequisite: Defiance
Peace Of Mind Yes

Increases Magicka and Health Recovery while immune to crowd control by 40 per stage.

Stages: -10/20/30/40/50-

Max: 200

Prerequisite: Defiance
Slippery Yes

When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become Winded and cannot trigger this effect or others like it for 21 seconds.

Stages: -0/50-

Max: NA

Prerequisite: Defiance
Unchained Yes

When you use Break Free, the cost of your next Stamina ability used within 5 seconds is reduced by 11% per stage.

Stages: -10/20/30/40/50-

Max: 55%

Prerequisite: Slippery
Mystic Tenacity No

Reduces the duration of Elemental Status Effects applied to you by 5% per stage.

Stages: -10/20/30/40/50-

Max: 25%

Prerequisite: Tumbling
Survival Instincts Yes

While afflicted with a Status Effect, your core combat skills cost 5% less per stage.

Stages: -10/20/30/40/50-

Max: 25%

Prerequisite: Mystical Tenacity
Tempered Soul No

Return to life after resurrection with 5% more resources per stage.

Stages: -25/50/75/100/125-

Max: 50%

Prerequisite: Survival Instincts or Piercing Gaze
Spirit Mastery Yes

Decreases the time it takes to resurrect an ally by 33%.

Stages: -0/50-

Max: 33%

Prerequisite: Tempered Soul
Hero's Vigor No

Grants 280 Max Health per stage.

Stages: -10/20/30/40-

Max: 1040

Prerequisite: Mystic Tenacity or Hasty
Piercing Gaze No

Increases your Stealth Detection by 1 meter per stage.

Stages: -10/20/30-

Max: 3

Prerequisite: Hero's Vigor
Shield Master Yes

Reduces the cost of your shields by 2% per stage.

Stages: -10/20/30/40/50-

Max: 10%

Prerequisite: Hero's Vigor
Strategic Reserve Yes

Gain 30 Health Recovery for every 10 Ultimate you have.

Stages: -0/50-

Max: NA

Prerequisite: Hero's Vigor
Siphoning Spells Yes

Restore 300 Magicka per stage, whenever you kill an enemy.

Stages: -10/20/30/40/50-

Max: 1500

Prerequisite: Hero's Vigor
Bloody Renewal Yes

Restore 300 Stamina per stage, whenever you kill an enemy.

Stages: -10/20/30/40/50-

Max: 1500

Prerequisite: Hero's Vigor
Bastion Yes

Increases the effectiveness of your damage shields and damage against shielded enemies by 3% per stage.

Stages: -10/20/30/40/50-

Max: 15%

Prerequisite: Shield Master, Strategic Reserve or Tempered Soul
Arcane Alacrity Yes

While Shielded your dodge roll costs 160 less stamina per stage.

Stages: -10/20/30/40/50-

Max: 800

Prerequisite: Bastion
Sprinter No

Reduces the cost of Sprint by 20 Stamina per stage.

Stages: -10/20/30/40-

Max: 80

Prerequisite: No
Rousing Speed Yes

Reduces the cost of Sprint by 50 Stamina per stage while you are immune to crowd control.

Stages: -10/20/30/40/50-

Max: 250

Prerequisite: Sprinter
Hasty No

Increases your movement speed when Sprinting by 2% per stage.

Stages: -8/16/24/32-

Max: 8%

Prerequisite: Sprinter
Tireless Guardian No

Reduces the cost of Block by 20 Stamina per stage.

Stages: -10/20/30/40-

Max: 80

Prerequisite: No
Fortification No

Increases the amount of damage you can block by 2% per stage.

Stages: -15/30/45-

Max: 6%

Prerequisite: Tireless Guardian
Nimble Protector No

Increases your Movement Speed while Bracing by 3% per stage.

Stages: -3/6/9/12/15-

Max: 15%

Prerequisite: Tireless Guardian
On Guard Yes

While immune to crowd control, increases the amount of damage you block by 2% per stage.

Stages: -10/20/30/40/50-

Max: 10%

Prerequisite: Tireless Guardian
Savage Defense No

Reduces the cost of Bash by 45 Stamina per stage.

Stages: -15/30/45-

Max: 125

Prerequisite: Tireless Guardian
Bashing Brutality No

Increases your Bash damage by 60 per stage.

Stages: -10/20/30/40-

Max: 240

Prerequisite: Savage Defense
 

Hack The Minotaur (HTM) is a professional Gaming Blogger and Youtube Creator with decades of experience in Gaming. Hack is the owner of HackTheMinotaur.com - an Elder Scrolls focused site for character builds and guides, and now RPGDOJO.com - your source for News, Builds And Guides for the latest and greatest Role Playing Games in the Universe.

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