Living Death

The Living Death Skill Line is one of three class skill lines specific to the Necromancer Class in The Elder Scrolls Online. This class skill line is focused on healing skills that restore health and resources to you and your group.

ULTIMATE DESCRIPTION
Reanimate Reanimate
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location.
Animate Blastbones
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Animate Blastbones
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blastbones for each corpse consumed.

You consume other corpses in the area and summon Blastbones.
Renewing Animation
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Renewing Animation
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5300 Magicka and Stamina for each ally you attempt to resurrect.

You restore Magicka and Stamina for each ally you attempt to resurrect.
ACTIVES DESCRIPTION
Render Flesh
Render Flesh
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 1232 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 8%.
Blood Sacrifice
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Blood Sacrifice
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 1273 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 8%. Consumes a corpse near you when cast to heal a second target.

Consumes a corpse to heal a second target.
Resistant Flesh
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Resistant Flesh
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 1273 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 8%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds.

Grant resistances to the target equal to half the amount healed.
Expunge
Expunge
Embrace the power of death, removing up to 2 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%.
Expunge And Modify
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Expunge And Modify
Embrace the power of death, removing up to 2 negative effects from yourself and restoring 515 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%.

You restore Magicka and Stamina for each negative effect removed.
Hexproof
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Hexproof
Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%.

Increases the amount of negative effects removed.
Life Amid Death
Life Amid Death
Release residual fragments of fallen souls at the target location, healing you and your allies for 821 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 795 Health over 5 seconds.
Enduring Undeath
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Enduring Undeath
Release residual fragments of fallen souls at the target location, healing you and your allies for 849 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 820 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds.

Can consume multiple corpses to increase the duration of the heal over time.
Renewing Undeath
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Renewing Undeath
Release residual fragments of fallen souls at the target location, healing you and your allies for 849 Health. Consumes a corpse on cast to immediately remove up 3 negative effects and continue to heal you and your allies in the area for 820 Health over 5 seconds.

Consuming a corpse also removes negative effects.
Spirit Mender
Spirit Mender
Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 468 Health. Creates a corpse on death.
Intensive Mender
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Intensive Mender
Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 969 Health. Creates a corpse on death.

The spirit heals for twice the amount, but lasts half as long and costs half as much.
Spirit Guardian
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Spirit Guardian
Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 484 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death.

Some of the damage you take is transferred to the spirit instead.
Restoring Tether
Restoring Tether
Siphon the last remnants of life from a corpse, healing for 3663 Health over 12 seconds to yourself and all allies between you and the corpse. This ability scales off your highest offensive stats. While slotted, your healing done is increased by 3%.
Braided Tether
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Braided Tether
Siphon the last remnants of life from a corpse, healing for 3708 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. This ability scales off your highest offensive stats. While slotted, your healing done is increased by 3%.

Also heals allies in a radius around you.
Mortal Coil
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Mortal Coil
Siphon the last remnants of life from a corpse, healing for 3700 Health over 12 seconds to yourself and all allies between you and the corpse. This portion of the ability scales off your highest offensive stats. You also restore 1295 Stamina over 12 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%.

You restore Stamina while siphoning the corpse.
PASSIVES DESCRIPTION
Curative Curse
Curative Curse
While you have a negative effect on you, your healing done is increased by 8%.
Near-Death Experience
Near-Death Experience
While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to 20% in proportion to the severity of the target's wounds.
Corpse Consumption
Corpse Consumption
When you use an ability on a corpse, you generate 10 Ultimate. This effect can occur once every 16 seconds.
Undead Confederate
Undead Confederate
While you have a Blastbones, Skeletal Mage, or Spirit Mender active, your Magicka and Stamina Recovery is increased by 200.

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Grave Lord