Werewolf Beginner Build

ESO Werewolf Beginner Build

by Hack The Minotaur

This werewolf build for The Elder Scrolls Online is fairly easy to get started with and has access to plenty of damage and healing, plus insane speed! This build will do great in both PVE and PVP.

More details including game play of the Werewolf Beginner Build can be found in the video below.

Primary Sets

Our main 5 piece set on this build is Eternal Vigor, a heavy armor set from the Greymoor Chapter. This set is fairly easy to get early in the game from quests and delves in Greymoor, and adds substantially to the overall sustain and survival of the Werewolf.

Gryphon’s Ferocity comes from the Summerset chapter and adds damage and speed to the build through the Minor Expedition and Minor Force buffs.

Note: While Eternal Vigor does drop in heavy armor only, you ideally want this build to use at least 5 pieces of medium armor to unlock the best passives. If possible, that means you will only want 2 pieces of Eternal Vigor armor placed on the body, while the remaining 3 pieces can be made up of either jewelry or weapons in some combination.

Eternal Vigor

Set bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Health Recovery
(5 items) Adds 337 Stamina and Magicka Recovery while your Health is above 50%. Adds 1011 Health Recovery while your Health is 50% or less.

Gryphon’s Ferocity

Set bonus
(2 items) Adds 657 Weapon Critical
(3 items) Adds 657 Weapon Critical
(4 items) Adds 129 Weapon Damage
(5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 3 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 10%.

Alternative Sets

For alternatives I also recommend Spriggan’s Thorns. I recommend using the Level Up Rewards weapons (Prophet’s Bow, Prophet’s Dagger, etc.) to make up the remaining 2 open gear slots.

Spriggan’s Thorns

Set bonus

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Adds 3460 Physical Penetration

Consumables, Race, Mundus


I prefer being a Stamina Sorcerer for the cost reduction passives (regular abilities and ultimate transformation) or a Stamina Nightblade for the bonus to their recoveries.


Orc or Dark Elf will be a strong choice for this set up if you want as much damage as possible. Imperial will also be a nice option if you have access to them, due to the extra stats and cost reduction of abilities. Nord can also be a nice option for the extra defense and ultimate regeneration while outside of Werewolf form.


The Lover / The Thief / The Steed

Food/Drink Buff

Bewitched Sugar Skulls


Basic Stamina or Tri-Stat Potions

Important Skills


Damage Over Time

Area Of Effect




Sample Skill Loadout

Important Passives

  1. Power Stone - Dark Magic (Sorcerer Class)

  2. Unholy Knowledge - Daedric Summoning (Sorcerer Class)

  3. Blood Rage - Werewolf

  4. Savage Strength - Werewolf

  5. Pursuit - Werewolf

  6. Call Of The Pack - Werewolf

  7. Wind Walker - Medium Armor

  8. Agility - Medium Armor

  9. Dexterity - Medium Armor

Hack The Minotaur (HTM) is a professional Gaming Blogger and Youtube Creator with decades of experience in Gaming. Hack is the owner of HackTheMinotaur.com - an Elder Scrolls focused site for character builds and guides, and now RPGDOJO.com - your source for News, Builds And Guides for the latest and greatest Role Playing Games in the Universe.

Hack loves gaming content, particularly Traditional RPG's, Action RPG's and MMO's. Go check out his YouTube Channel for even more builds and guides on popular series like the Elder Scrolls, Fallout and Cyberpunk and make sure to check out his Twitter for updates on what content is coming next!


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