PALADIN
Solo & Group Templar HYBRID PVE Build
The PALADIN Build is a Unique HYBRID Templar build for The Elder Scrolls Online, mixing powerful Two Handed Weapon abilities with the Templar’s Magic Damage skills and insane self-healing. Bring the power of the Light to battle!
Primary Sets
For this build, our sets will be focused on providing good overall damage stats as well as some basic survivability (damage shields) that make this build especially good for Solo content in The Elder Scrolls Online.
First, we’ll be making use of Deadly Strike - a fantastic Templar set that buffs all of our damage over time skills and our main spammable DPS skill by 15 percent!
Next, we will be using the Scathing Mage Set to provide lots of on demand Spell Damage with a near 100% uptime on the proc.
Mother Ciannait is an amazing monster set for Solo builds in ESO that want a bit extra magicka sustain. This helps greatly with this build’s hybrid approach.
Finally, a back bar Arena weapon such as the Maelstrom Two Hander can add some nice bonus damage.
Click on a Set Name below to learn more.
Deadly Strike
Set bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase the damage your Damage Over Time and Channeled Abilities do by 15%.
Scathing Mage
Set bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 516 for 5 seconds. This effect can occur once every 5 seconds.
Mother Ciannait
Set bonus
(1 item) Adds 1096 Maximum Magicka
(2 items) While in combat, casting an ability with a cast time or channeling an ability grants you a damage shield that absorbs 5000 damage for 6 seconds. If the damage shield is broken, you restore 822 Magicka. This effect can occur once every 6 seconds.
Merciless Charge (Maelstrom 2h)
Set bonus
(2 items) Dealing damage with Critical Charge causes enemies to bleed for 7456 Bleed Damage over 7 seconds. This effect scales off the higher of your Weapon or Spell Damage.
Alternative Sets
For alternatives, any basic damage sets including Mother’s Sorrow or Briarheart can be used effectively on this build.
For alternative Monster Sets, Iceheart will give you the same great shield proc as Mother Ciannait, but also include more Critical Chance and damage.
Mother’s Sorrow
Set bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 1528 Critical Chance
Briarheart
Set bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, you increase your Weapon and Spell Damage by 450 for 10 seconds. While this effect is active your Critical Strikes heal you for 100 Health. This effect can occur once every 15 seconds and the heal scales off the higher of your Maximum Magicka or Stamina.
Iceheart
Set bonus
(1 item) Adds 657 Critical Chance
(2 items) When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 5000 damage for 6 seconds. While the damage shield holds, you deal 500 Frost Damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds.
Gear Set Up
Weapon/Armor | Set | Trait | Weight | Glyph |
Main Hand | Deadly Strike Maul | Precise | NA | Absorb Stamina Enchant |
Backup | Maelstrom 2h | Infused | NA | Weapon/Spell Damage |
Head | Mother Ciannait | Divines | Heavy | Magicka |
Shoulder | Mother Ciannait | Divines | Medium | Magicka |
Chest | Scathing Mage | Divines | Light | Magicka |
Waist | Scathing Mage | Divines | Light | Magicka |
Gloves | Scathing Mage | Divines | Light | Magicka |
Legs | Scathing Mage | Divines | Light | Magicka |
Feet | Scathing Mage | Divines | Light | Magicka |
Necklace | Deadly Strike | Infused | NA | Spell Damage |
Ring 1 | Deadly Strike | Bloodthirsty | NA | Spell Damage |
Ring 2 | Deadly Strike | Bloodthirsty | NA | Spell Damage |
Consumables, Race, Mundus
Race
The best option for this particular Hybrid build is Khajiit due to the extra max stats and recoveries as well as bonus to Critical Damage and healing. Dark Elf adds both Stamina and Magicka which will also be nice for more overall stats. For more details on all ESO Races and passive bonuses be sure to check out our Full ESO Race Guide.
Mundus
The Thief
Food/Drink Buff
Bewitched Sugar Skulls
Potions
Tri-Stat Potions
Attributes
64 Magicka
0 Health
0 Stamina
Skills
Main Weapon: TWO HANDED - Click on a Skill Name to learn more
ULT: Temporal Guard or Flawless Dawnbreaker
Backup Weapon: TWO HANDED - Click on a Skill Name to learn more
Skills Discussion & Rotation
Buffs
Keep up Restoring Focus and Rally at all times and remember to stand within your rune!
Rotation
Start with Backbar DOTs: Vampire’s Bane, Stampede, Barbed Trap -> Bar Swap
Carve x 2, Radiant Aura, then Puncturing Sweep x 6 -> Bar Swap back
Notes
Remember to light attack between every ability. Substitute Radiant Glory in place of Puncturing Sweep when an enemy is within execute range.
Passive Skills
Class Passives
Weapon Passives
Armor Passives
Guild Passives
Racial
Other
Companions
If you like playing Solo, this build can benefit greatly from using Companions! This Solo build for the Templar is both fairly tanky and also GREAT at self healing, so if you are going to use a Companion I would suggest a Ranged Damage approach for them. I recommend Mirri Elendis for Companion on this build with the set up below. More information on Companions Builds and Skills can be found in our detailed Companion Guides section.
Recommended Gear
All Medium Armor - Aggressive Trait
Companion Bow
Recommended Skills
1. Starfall
3. Viper’s Bite
5. Vanish
6 ULT. Impeccable Shot
Additional Skills
The skills below may also be helpful in other situations.
Full Companion Build
Champion Points 2.0
Below you will find the recommended Active and Passive Champion Point Stars for this build, broken down into 300, 600, 900, and 1200 CP ranges.
For more information on Champion Points click on a Star name below or browse our detailed Champion Points Guides.
Constellation Descriptions:
GREEN: The Green Craft Constellation is focused on crafting and utility-centered upgrades.
BLUE: The Blue Warfare Constellation focuses primarily on increasing player damage, healing and defenses.
RED: The Red Fitness Constellation is focused on character survival and sustain.
- 300 Champion Points -
GREEN
BLUE
RED
- 600 Champion Points -
GREEN
15 Wanderer
BLUE
RED
10 Sprinter
8 Hasty
20 Hero’s Vigor
- 900 Champion Points -
GREEN
BLUE
RED
10 Sprinter
8 Hasty
20 Hero’s Vigor
30 Tumbling
- 1200 Champion Points -
GREEN
BLUE
20 Precision
20 Piercing
20 Preparation
20 Hardy
RED
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